mercredi 29 novembre 2017

[WIP] Kerbal Science Innovation [1.3.1]

Ohhhh it's supposed to be an experiment result? I see. Well I really like your mod otherwise, and the other equipment works great! Maybe I'll see about making it as infrequent as possible. Or I'll look to the config you mentioned above, and simply delete that one from the game. It gives the 3000 every time too, it doesn't even decrease each time haha So by the end of year one, using hyper time accel, I had like 30,000 science[WIP] Kerbal Science Innovation [1.3.1]

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