This is just a wild guess - but could it have something to do with FAR's voxel system, causing the aerodynamic mesh to end up not being perfectly spherical? Sort of like if you tried to approximate the shape of a sphere as close as you could with perfect cubes, there would probably be some variation. Again, this is just a shot in the dark.[1.3.0] Ferram Aerospace Research: v0.15.9 "Liebe" 8/21/17
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