jeudi 16 novembre 2017

[1.3.x] BDArmory Continued v1.0.0.0 [11/4/2017] + Vessel Mover, Camera Tools, BDMk22, Destruction Effects, Burn Together

*sigh* I have created a micro jet drone that is a big, fat CHICKEN. Does it turn to the fight when the battle begins? No! They flee and run out to sea before the mighty talons of the Falken! I gave them more missiles and still they run. I took away all their missiles to see if having to rely merely on a pair of Vulcans would stiffen their spines.

Again, nope! That time one managed to start its cringing so early it smashed into the ground the instant the bell rung. The other three met quick ends by missile or allowed themselves to be chased down into the water, flagrantly ignoring the 500 meter limit. Perhaps Carrying four AIM-20 missiles that are about as long as the drone is a bit much of a load? They're not even 4 tons fully loaded.

Other times they'll run so far the Falkens give up and go to circling, waiting for the cowards to return from their runs thousands of meters away, or up.

It's not like the drones don't have the speed, they can easily hit 390 without missiles, 360 loaded with four AIM-20's. They can turn etc quite nicely. They're small, thus harder to hit with gunfire. On the rare cases when they do get aggressive, they can inflict damage, usually with their guns because 4 missiles VS 8 is a bit of a mismatch, but without all four in the flight getting stuck in, the best they do is damage one of the four Falkens. I've run many a battle with none of the four drones firing a shot before they crash themselves or get shot down.

See the failure here. Needs Airplane Plus and MasterTech Weapons (for the jammer box). Has a combo AI and weapon manager antenna. Aviator Arsenal? Too many mods. https://pastebin.com/ZknZjmTR

Avionics nosecone radar patch

@PART[avionicsNoseCone]

{

#@PART[bdRadome1]/MODULE[ModuleRadar] {}

}

I do have some larger drones, and manned versions of them, which are aggressive and very adept Falken killers, no idea why the little ones built of size 0 parts, with three of the little afterburning engines from Airplane Plus, are so wussy. They use a MM patch to add the pointy radome capability to the avionics nosecone. Initially I did the snubnose one, dismal. Switching to the pointy didn't help.

One of the bigger drones and its manned version, uses four of those small afterburners. Tiny wing area and huge control surfaces, who needs vectored thrust?[1.3.x] BDArmory Continued v1.0.0.0 [11/4/2017] + Vessel Mover, Camera Tools, BDMk22, Destruction Effects, Burn Together

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