jeudi 16 novembre 2017

[WIP][1.2.2&1.3] Scatterer-atmospheric scattering (v0.0320-0.320b - 06/07/2017) water refraction

I'm currently having a problem with oceans right now. It looks like the shoreline for some reason starts out in the ocean, and then when you move the camera or get closer the shoreline will then move into the position it should be in.

https://imgur.com/a/ja26J

I've tried increasing and decreasing the grid size and disabling refractions but it doesn't fix it, only completely disabling the ocean shader gets rid of the problem.

I show my mod list but it still happens even with scatterer being the only mod. Also have my graphics settings shown too. Scatterer settings are the stock configs.

Happens on 320b, as well as 321dev.

Not sure what to do to fix it.[WIP][1.2.2&1.3] Scatterer-atmospheric scattering (v0.0320-0.320b - 06/07/2017) water refraction

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