I also forgot that I long ago suggested that the tech tree partially abandon generic "science" points in favor of funds, but also that specific missions might be generated to accelerate R&D. Instead of random part testing that makes no sense (landing gear on a suborbital flight over the Mun, or something equally stupid), you'd get testing for parts under R&D that could accelerate dev time, and increase reliability.
Science could also be broken into a few broad types. Basic Science includes planetary science, astronomy, etc. Medical Science would be kerbal factors in space. Rocket Science would be engineering. Collection of samples, etc is the first type, a crew on a station for X months is medical, etc. Some parts could have an ante of different type of science. Other parts might have very specific data required. Instead of one type of chute, have chutes specific to each world. Want to use a chute on Duna? Send a probe to sample the atmosphere. That sort of thing.Let's Rebalance the Tech Tree
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