Ever since I was very little running an indie game company has been one of my number one dreams. Today I am currently working to make it a reality with two other beginning game developers. Our game is centered around a Roman Arena where players battle it out using an assortment of different weapons. We want to implement wild animals in the arena, different god powers, as well as destructible pillars. We are currently working on the development and by today we'll have our first asset, a destructible pillar. In addition to deveolpment I am taking up the business side of things. I need some advice on how I can best market my game to stand out from the others new games coming out.
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